Di-thermo beam: Difference between revisions

145 bytes added ,  03:16, 19 November 2021
Flesh out description
(Updated by egocarib with game version 2.0.202.96 using QBE v1.0rc2)
(Flesh out description)
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{{Missing info|Needs more specific info about how similar the ray effect is to Flaming/Freezing Hands. For example, how does the heat/cold damage compare to those mutations? Also, cooldown length needs confirmation - the infobox data suggests that the cooldown is actually 2 rounds.}}
{{Missing info|Needs more specific info about how similar the ray effect is to Flaming/Freezing Hands. For example, how does the heat/cold damage compare to those mutations?}}
This pistol fires a ray of heat in the direction it is aimed and a ray of cold in the opposite direction.  These projectiles resemble [[Flaming Hands]] and [[Freezing Hands]].  The context menu option '''flip''' may be used to reverse the direction of the beams.  It requires one round to cool down after each shot fired.
This pistol fires a ray of heat in the direction it is aimed and a ray of cold in the opposite direction.  These projectiles resemble [[Flaming Hands]] and [[Freezing Hands]].  It can only be fired once every two rounds — a wielder with 100 quickness may only fire every other turn, while wielders with higher quickness may need to wait multiple turns before firing again.
 
The context menu option '''flip''' may be used to reverse the direction of the beams.  This will change the color of the pistol's name and icon to blue (cold beam forward) or red (heat beam forward).


== Tips ==
== Tips ==
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