Qudzu: Difference between revisions

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Updated by egocarib with game version 2.0.207.72 using QBE v1.0rc2
Rusty biomes can have qudzu appear on shimscale mangrove trees
 
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A {{name}} is an immobile creature that appears on walls. Generally, if there is one of them, there will be many more of them in the same zone. Zone names containing the word "rust" also generally foreshadow their presence.
A {{name}} is an immobile creature that appears on walls. Generally, if there is one of them, there will be many more of them in the same zone. Zone names containing the word "rust" also generally foreshadow their presence, where they may appear on a wall-like tree such as a {{favilink|shimscale mangrove tree}}.


Qudzu have a melee attack that can [[rusted|rust]] metal items held by those it manages to hit. Its {{favilink id|Qudzu_Frond}} weapon has a 15% chance on hit to rust a random equipped or held inventory item of its target. The qudzu's attack does not need to penetrate to apply this effect.{{Code Reference|class=QudzuMelee}} Organic materials such as wood, as well as [[lacquered]] items, do not rust and can be used freely with no risk. Additionally, items stored inside of [[Chest|chests]] are also protected from rusting.
Qudzu have a melee attack that can [[rusted|rust]] metal items held by those it manages to hit. Its {{favilink id|Qudzu_Frond}} weapon has a 15% chance on hit to rust a random equipped or held inventory item of its target. The qudzu's attack does not need to penetrate to apply this effect.{{Code Reference|class=QudzuMelee}} Organic materials such as wood, as well as [[lacquered]] items, do not rust and can be used freely with no risk. Additionally, items stored inside of [[Chest|chests]] are also protected from rusting.