Warm static: Difference between revisions

Tunerfish (talk | contribs)
m Interactions: typo + clarified how the demeanor thing works
Tunerfish (talk | contribs)
m Added ichor merchant spawn, removed editorializing
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{{Missing info|Needs more information on what, exactly, warm static does, and ideally code citations.}}
{{Missing info|Needs more information on what, exactly, warm static does, and ideally code citations.}}
{{name|caps}} is a [[liquid]], found in [[water|dilute]] form in the pools and rivers of the {{f|Moon Stair}} and in pure form in {{f|entropy cyst|plural}} dropped by {{f|zero jell|plural}} (also native to the Moon Stair) on death. It has a wide variety of potential impacts on the world and objects which come into contact with it. If boiled, {{name}} will become {{f|glitter dust}}.
{{name|caps}} is a [[liquid]], found in [[water|dilute]] form in the pools and rivers of the {{f|Moon Stair}} and in pure form in {{f|entropy cyst|plural}} dropped by {{f|zero jell|plural}} (also native to the Moon Stair) on death. Very rarely, a phial of {{name}} will be sold by {{favilink|ichor merchant|plural}}. It has a wide variety of potential impacts on the world and objects which come into contact with it. If boiled, {{name}} will become {{f|glitter dust}}.


== Interactions ==
== Interactions ==
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* Pouring pure {{name}} onto an item will change it to a random item, and food will likewise become different food.  
* Pouring pure {{name}} onto an item will change it to a random item, and food will likewise become different food.  
* Pouring pure {{name}} into an empty space will move around 20% of the objects in the zone randomly; around 2% of objects in the zone will become different objects of the same category. Notably, liquids changed this way can become rare liquids, unlike when {{name}} is poured directly into another pool.  
* Pouring pure {{name}} into an empty space will move around 20% of the objects in the zone randomly; around 2% of objects in the zone will become different objects of the same category. Notably, liquids changed this way can become rare liquids, unlike when {{name}} is poured directly into another pool.  
** Extremely dangerous, as any pool that becomes {{favilink|Neutron flux}} will explode instantly. A large pool can be lethal, even at high level.
** Any pool that becomes {{favilink|Neutron flux}} will explode instantly. A large pool can be lethal, even at high level.
** Can create more pure {{name}}, allowing the player to loop the process indefinitely.
** Can create more pure {{name}}, allowing the player to loop the process indefinitely.
* It is the [[water ritual]] liquid for [[highly entropic beings]].
* It is the [[water ritual]] liquid for [[highly entropic beings]].