Warm static: Difference between revisions

Reveriesys (talk | contribs)
m Tips: updated formatting to proper {{Opinion}} template
The content of this page was a single large bullet point tree which was very difficult to read. I've divided it into subsections here for Impure and Pure warm static, and a separate section for other uses (the water ritual). I also added a reference to Zero Jells.
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{{Missing info|The "bypass the restriction on rare liquids" bullet seems to have been changed as of 1.0, either removing rare liquids from the possible transmutations OR making it exceedingly more rare (over 50 tries on different salt dune river zones with no rare liquids transmuting). Also has a form of seeded results persisting through {{f|sphynx salt injector|plural}}. More testing is required.}}
{{Missing info|The "bypass the restriction on rare liquids" bullet seems to have been changed as of 1.0, either removing rare liquids from the possible transmutations OR making it exceedingly more rare (over 50 tries on different salt dune river zones with no rare liquids transmuting). Also has a form of seeded results persisting through {{f|sphynx salt injector|plural}}. More testing is required.}}


* Drinking or being coated in impure {{name}} (such as the pools of dilute {{name}} found in the {{f|Moon Stair}}) will apply a random [[effect]]. This can be any effect in the game. {{Code Reference|namespace=XRL.Liquids|class=LiquidWarmStatic|method=SmearOn}}
=== Impure Warm Static ===
 
Drinking or being coated in impure {{name}}, such as the pools of dilute {{name}} found in the {{f|Moon Stair}}, or spread by a dying {{favilink|zero jell}}, will apply a random [[effect]]. This can be any effect in the game. {{Code Reference|namespace=XRL.Liquids|class=LiquidWarmStatic|method=SmearOn}}
 
=== Pure Warm Static ===
 
==== Drinking ====
 
* For [[mutants]], drinking pure {{name}} has a 50% chance to randomize [[mutations]] and grant 4-12 mutation points and a 50% chance to randomize [[skills]] and grant 400-1200 skill points. For non-mutants, it will always do the latter. {{Code Reference|namespace=XRL.Liquids|class=LiquidWarmStatic|method=Drank}}
* For [[mutants]], drinking pure {{name}} has a 50% chance to randomize [[mutations]] and grant 4-12 mutation points and a 50% chance to randomize [[skills]] and grant 400-1200 skill points. For non-mutants, it will always do the latter. {{Code Reference|namespace=XRL.Liquids|class=LiquidWarmStatic|method=Drank}}
** Skills can be randomized into skills that the character doesn't meet the stat or skill requirements for.
** Skills can be randomized into skills that the character doesn't meet the stat or skill requirements for.
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** Cost 1 mutations such as {{f id|Mutation:DarkVision}} only randomize into cost 1 mutations. Other mutations won't randomize into them either.
** Cost 1 mutations such as {{f id|Mutation:DarkVision}} only randomize into cost 1 mutations. Other mutations won't randomize into them either.
** Mutations can only be randomized by mutants specifically - if a [[True kin]] happens to gain mutations, it will not randomize them.
** Mutations can only be randomized by mutants specifically - if a [[True kin]] happens to gain mutations, it will not randomize them.
==== Pouring ====
* Pouring pure {{name}} onto a non-food item will change it into a random non-food item. {{Code Reference|namespace=XRL.Liquids|class=LiquidWarmStatic|method=GlitchObject}}
* Pouring pure {{name}} onto a non-food item will change it into a random non-food item. {{Code Reference|namespace=XRL.Liquids|class=LiquidWarmStatic|method=GlitchObject}}
* Pouring pure {{name}} onto a food item will change it into a random food item, including corpses.
* Pouring pure {{name}} onto a food item will change it into a random food item, including corpses.
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** Liquid pools transmuted this way bypass the restriction on rare liquids encountered when {{name}} is mixed with them directly.  
** Liquid pools transmuted this way bypass the restriction on rare liquids encountered when {{name}} is mixed with them directly.  
** Affects ground decorations, which normally cannot be interacted with.
** Affects ground decorations, which normally cannot be interacted with.
* It is the [[water ritual]] liquid for [[highly entropic beings]].
 
=== Other Uses ===
 
Sharing {{name}} is the [[water ritual]] liquid for [[highly entropic beings]].


== Tips ==
== Tips ==