Sleep Gas Generation: Difference between revisions
→Advantages: Note that generation can push away other gasses |
Reveriesys (talk | contribs) m fix cooldown number. add citation |
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| id = SleepGasGeneration | | id = SleepGasGeneration | ||
| startingmutation = yes | | startingmutation = yes | ||
| gameversion = 2.0. | | gameversion = 2.0.209.43 | ||
| desc = You release a burst of sleep gas around yourself. | | desc = You release a burst of sleep gas around yourself. | ||
Releases gas for &C(level based)&y rounds\nCooldown: | Releases gas for &C(level based)&y rounds\nCooldown: 40 rounds\n | ||
| realitydistort = no | | realitydistort = no | ||
}} | }} | ||
{{name}} is a physical mutation that generates {{favilink|sleep gas}}, which can cause other creatures to fall [[asleep]]. Creatures that have this mutation are also themselves immune to all sleep gas, including sleep gas generated by other hostile creatures. This immunity does not extend beyond gas (it won't prevent other forms of sleep). | {{name}} is a physical mutation that generates {{favilink|sleep gas}}, which can cause other creatures to fall [[asleep]]. Creatures that have this mutation are also themselves immune to all sleep gas, including sleep gas generated by other hostile creatures. This immunity does not extend beyond gas (it won't prevent other forms of sleep).{{Code Reference|class=ImmuneToSleepGas}} | ||
In order to be affected by sleep gas, a creature must [[Respiration|respire]]. Robots and holograms do not respire and cannot be affected by sleep gas. | In order to be affected by sleep gas, a creature must [[Respiration|respire]]. Robots and holograms do not respire and cannot be affected by sleep gas. |