Making Money: Difference between revisions

Plutovi (talk | contribs)
tidied up, added favilinks, removed redundant links
Remove references to corpse farming, as it is inefficient now
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== Proselytize ==
== Proselytize ==
The [[Proselytize]] skill is generally inferior to the above mental mutations, but it has the advantage of being readily available to any player who can get enough positive reputation with [[Mechanimists]]. However, without high [[Ego]], it will often fail on most traders due to their [[MA]].  The trick is to find a low-level, low-MA creature, such as a {{favilink|glowfish}}, and proselytize it instead. Any creature that has unequipped inventory items is currently able to produce unlimited fresh water to pay for your goods. Thus, give the glowfish any cheap item, dismiss it from your service, sell it all your valuables, and proselytize it once again to get your items back. Station one such creature near every merchant you care about for a convenient ATM.
The [[Proselytize]] skill is generally inferior to the above mental mutations, but it has the advantage of being readily available to any player who can get enough positive reputation with [[Mechanimists]]. However, without high [[Ego]], it will often fail on most traders due to their [[MA]].  The trick is to find a low-level, low-MA creature, such as a {{favilink|glowfish}}, and proselytize it instead. Any creature that has unequipped inventory items is currently able to produce unlimited fresh water to pay for your goods. Thus, give the glowfish any cheap item, dismiss it from your service, sell it all your valuables, and proselytize it once again to get your items back. Station one such creature near every merchant you care about for a convenient ATM.
== Big Game Hunting (Salt Kraken) ==
Kill a {{Favilink|Salt kraken}}, drag its extremely valuable, extremely heavy corpse to a merchant, make bank.
=== You will need: ===
* A salt kraken
* A way to kill a salt kraken
* Lots of water to keep hydrated while roaming the desert
* Lots and lots of empty containers
* A [[Recoiler]] with its location set to a merchant hub. (Seriously. A {{favilink|salt kraken corpse}} is worth 15,000 drams. {{Favilink|Tam|Tam}} won't cut it.)
=== Steps: ===
# Wander through the {{favilink|salt dunes}} until you come upon a salt kraken. Do not be discouraged if it takes a bit, they are rather rare.
# Once you find the salt kraken, you now must kill it. There are many, many ways to do this, but attacking at range, using companions, or other low-personal-danger methods are preferable for obvious reasons.
# When the salt kraken dies, there is a 9/10 chance for it to leave a corpse. If, unluckily, it did not drop, repeat steps 1 and 2. If it did, pick up the corpse and use your recoiler to teleport away.
# You should now appear in the merchant hub you chose. Pick the merchant you want to sell the salt kraken corpse to. This should be a merchant with lots and lots of high-value goods.
# Drop the salt kraken corpse, move one tile towards your merchant of choice, then using your interact nearby keybinding (ctrl + direction by default), pick up the salt kraken corpse from the adjacent tile. Repeat this until you are close enough to sell it to your merchant of choice.
# Sell the salt kraken corpse in return for what will likely be the merchant's entire inventory.
=== Notes: ===
Killing a salt kraken is far easier than killing a dromad-aligned {{Favilink|Great saltback}}, the other creature with an extremely high-value corpse, but, because multiple great saltbacks will appear in a caravan, [[Making Money#Caravan_Poaching|Caravan Poaching]] is far more lucrative.


== Burgeon-Cane Farming ==
== Burgeon-Cane Farming ==
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* Plenty of inventory space
* Plenty of inventory space
* Lots and lots of empty containers
* Lots and lots of empty containers
* A [[:Category:Recoilers|Recoiler]] with its location set to a merchant hub. (Seriously. A {{favilink|great saltback corpse}} is worth 15,000 drams. {{Favilink|Tam|Tam}} won't cut it.)
* Ideally, a [[:Category:Recoilers|Recoiler]] with its location set to a merchant hub.


=== Steps: ===
=== Steps: ===
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# Mark the location of the dead caravan on your map. You will be making multiple trips back and forth.
# Mark the location of the dead caravan on your map. You will be making multiple trips back and forth.
# Loot and sell their items. The {{Favilink|dromad trader}} is an obvious target for looting, but keep in mind that caravan guards often wear fairly high-tier armor and carry fairly high-tier weapons. It may be convenient to use a recoiler here to lower the number of trips, but this step can be completed, albeit slightly slower, without a recoiler.
# Loot and sell their items. The {{Favilink|dromad trader}} is an obvious target for looting, but keep in mind that caravan guards often wear fairly high-tier armor and carry fairly high-tier weapons. It may be convenient to use a recoiler here to lower the number of trips, but this step can be completed, albeit slightly slower, without a recoiler.
# If the {{Favilink|Great Saltback}} (or great saltbacks) dropped a corpse, pick it up. Then, activate your recoiler.
# Use your recoiler to warp to the merchant hub you chose. The ideal location is next to a merchant with lots of high-value goods.
# You should now appear in the merchant hub you chose. Pick the merchant you want to sell the great saltback corpse to. This should be a merchant with lots and lots of high-value goods.
# Drop the great saltback corpse, move one tile towards your merchant of choice, then, using your interact nearby keybinding (ctrl + direction by default), pick up the great saltback corpse from the adjacent tile. Repeat this step until you are close enough to sell it to your merchant of choice.
# Sell the great saltback corpse in return for what will likely be the merchant's entire inventory.


==Getting the Most Value Out Of Weight==
==Getting the Most Value Out Of Weight==