Gelatinous antiprism: Difference between revisions
Trashmonks (talk | contribs) Updated by Librarianmage with game version 2.0.207.99 using QBE v1.0rc2 |
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When a gelatinous antiprism engulfs a creature, a timer is started that begins at 10<ref name="Object"/> and decrements by 1 every round. When the timer reaches 0, the antiprism will "refract" the creature it is engulfing, creating 2-3 copies of them in random adjacent tiles. This will fail if the gelatinous antiprism is being affected by [[normality]]. The clones produced will be aligned with [[highly entropic beings]], will be colored {{qud text|&kblack}}, will each be named "anti-[creature name]", and will be hostile to the original creature.{{Code Reference|class=EngulfingClones}}{{Code Reference|namespace=XRL.World.Parts.Mutation|class=EvilTwin}} However, they will refrain from attempting to attack the creature until they are no longer engulfed. | When a gelatinous antiprism engulfs a creature, a timer is started that begins at 10<ref name="Object"/> and decrements by 1 every round. When the timer reaches 0, the antiprism will "refract" the creature it is engulfing, creating 2-3 copies of them in random adjacent tiles. This will fail if the gelatinous antiprism is being affected by [[normality]]. The clones produced will be aligned with [[highly entropic beings]], will be colored {{qud text|&kblack}}, will each be named "anti-[creature name]", and will be hostile to the original creature.{{Code Reference|class=EngulfingClones}}{{Code Reference|namespace=XRL.World.Parts.Mutation|class=EvilTwin}} However, they will refrain from attempting to attack the creature until they are no longer engulfed. | ||
After an antiprism has created a group of clones, its timer will reset and the cycle will repeat. There is technically no limit to how many clones an antiprism can create; however, it will not be able to produce any more if it is surrounded on all sides by walls or creatures (including existing clones). | After an antiprism has created a group of clones, its timer will reset and the cycle will repeat. There is technically no limit to how many clones an antiprism can create (which, for example, can spawn "anti-anti-anti-anti" creatures); however, it will not be able to produce any more if it is surrounded on all sides by walls or creatures (including existing clones). | ||
== References == | == References == | ||
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