Stun gas
Revision as of 06:22, 19 February 2022 by Trashmonks (talk | contribs) (Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
stun gas
Inhaled?
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yes |
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Seeping?
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no |
Character
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▓ |
ID?
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StunGas |
Spawns in
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Infobox data from game version 2.0.203.20
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stun gas
The nickel-dew sticks to the air and arrests the transient molecules of migrant-matter.
Stun gas is a gas that applies the stunned by gas effect to creatures caught inside that are both capable of respiration and do not have a mental shield.
The effect is dependent on the density of the gas, reducing the quickness of creatures by 30% at 40 gas density and lower, 60% once above 40 gas density, and fully immobilizing them at 60 gas density and above.
Sources of Stun Gas
- billowing conch of the Aji
- stun gas grenades
- stillbeards and elder stillbeards
- The Stun Breath mutation from consuming a stillbeard gland or elder stillbeard gland or cooking with stillbeard gland paste or concentrated stillbeard gland paste
Notes
- Stun gas has not actually had any effect in game since mid-2020 or earlier. As of December 2021, there remain a number of unresolved bug reports calling out this issue.