Two-hearted
Two-hearted
Category
|
Physical |
|---|---|
Cost
|
3 |
ID?Use this ID to wish for the mutation
(example: mutation:HeightenedToughness) |
HeightenedToughness |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Advancement Table
| Level | Toughness | Sprint Duration |
|---|---|---|
| 1 | +2 | +30% |
| 2 | +2 | +40% |
| 3 | +3 | +50% |
| 4 | +3 | +60% |
| 5 | +4 | +70% |
| 6 | +4 | +80% |
| 7 | +5 | +90% |
| 8 | +5 | +100% |
| 9 | +6 | +110% |
| 10 | +6 | +120% |
Formulas
The following formulas are used to determine damage and AV based on mutation level.[1]
| Toughness Bonus | ( Level - 1 ) / 2 + 2
|
|---|---|
| Sprint Duration Bonus | ( 20 + ( Level × 10 ))%
|
References
- ↑
XRL.World.Parts.Mutation.HeightenedToughness