Helper Template for formatting encounter tables. This automatically calculates chance provided weights.
Each argument is one row, represented by {{EncounterTable/Row}}
. It has four named arguments, but two are exclusive to each other.
Parameters
Parameter
|
Description
|
item
|
the item, also referred to as the "Blueprint". will be auto linked. Cannot be used if table is specified.
|
table
|
if the item is chosen from another table, use this instead. Cannot be used if item is specified.
|
quantity
|
How many of the item there are. This automatically calls Template:Dice tooltip, meaning that an average (with a min and max) will be displayed on hover if the quantity is a range (1-3) or a dice roll (2d3+1).
|
weight
|
the weight that the item has to show up. In xml, this is referred to as "Chance".
|
Example
{{EncounterTable
|{{EncounterTable/Row|table=Junk 0C|weight=95}}
|{{EncounterTable/Row|table=Junk 0R|weight=5}}
|{{EncounterTable/Row|item=torch|quantity=2d3|weight=10}}
}}
Item | Quantity | Weight | Chance |
---|
Item from Junk 0C | 11 | 95 | 86.36% |
Item from Junk 0R | 11 | 5 | 4.55% |
torch | 2d32-6 (Avg: 4) | 10 | 9.09% |