Stun gas
Revision as of 19:51, 24 September 2021 by Trashmonks (talk | contribs) (Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
stun gas
Inhaled?
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yes |
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Seeping?
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no |
Character
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▓ |
ID?
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StunGas |
Spawns in
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Infobox data from game version 2.0.201.114
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stun gas
The nickel-dew sticks to the air and arrests the transient molecules of migrant-matter.
Stun gas is a gas that applies the stunned by gas effect to creatures caught inside that are capable of respiration. The effect is dependent on the density of the gas, reducing the quickness of creatures by 30% at 40 gas density and lower, 60% once above 40 gas density, and fully immobilizing them at 60 gas density and above.
Sources of Stun Gas
- billowing conch of the Aji
- stun gas grenades
- stillbeards and elder stillbeards
- The Stun Breath mutation from consuming a stillbeard gland or elder stillbeard gland or cooking with stillbeard gland paste or concentrated stillbeard gland paste