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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Character | {{Character | ||
| title = {{Qud text|grenadier}} | | title = {{Qud text|grenadier}} | ||
| image = grenadier.png | | image = grenadier.png | ||
| lv = | | lv = 18-20 | ||
| hp = | | hp = 70 | ||
| av = 5 | | av = 5 | ||
| dv = | | dv = 10 | ||
| ma = | | ma = 8 | ||
| marange = 7+1d2 | |||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = Grenadier | |||
| tier = 3 | |||
| colorstr = &K | | colorstr = &K | ||
| tilecolors = Kr | |||
| renderstr = h | | renderstr = h | ||
| corpse = Human Corpse | |||
| corpse = | |||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = Skirmisher | | role = Skirmisher | ||
| strength = 14+1d3+ | | extra = {{Extra info|weight = 201 | bodytype = Humanoid}} | ||
| agility = 14+1d3+ | | inheritingfrom = BaseMerchant | ||
| toughness = 14+1d3+ | | quickness = 100 | ||
| intelligence = 14+1d3+ | | movespeed = 100 | ||
| willpower = 14+1d3+ | | strength = 14+1d3+4d1 | ||
| ego = 14+1d3+ | | agility = 14+1d3+4d1 | ||
| toughness = 14+1d3+4d1 | |||
| intelligence = 14+1d3+4d1 | |||
| willpower = 14+1d3+4d1 | |||
| ego = 14+1d3+4d1 | |||
| intelligencemult = 1.25 | |||
| willpowermult = 1.25 | |||
| acid = 0 | | acid = 0 | ||
| electric = 0 | | electric = 0 | ||
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| heat = 0 | | heat = 0 | ||
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}} | | faction = {{creature faction|{{FactionID to name|Merchants}}|100}} | ||
| inventory = {{inventory | | demeanor = neutral | ||
| inventory = {{inventory|Leather Boots|1|no|100|no}}{{inventory|Leather Apron|1|no|100|no}}{{inventory|Steel Utility Knife|1|no|100|no}}{{inventory|Elastyne Gloves|1|no|100|no}}{{inventory|Basic Toolkit|1|no|100|no}}{{inventory|Junk 1|1-3|no|100|yes}} | |||
| skills = {{SkillID to name|Tinkering_Scavenger}} </br>{{SkillID to name|Tinkering_Tinker1}} </br>{{SkillID to name|Tinkering_LayMine}} | | skills = {{SkillID to name|Tinkering_Scavenger}} </br>{{SkillID to name|Tinkering_Tinker1}} </br>{{SkillID to name|Tinkering_LayMine}} | ||
| desc = =pronouns.Possessive= fingers are stained with soot, the devil's ink. Scars criss-cross their way up =pronouns.possessive= arms. | | desc = =pronouns.Possessive= fingers are stained with soot, the devil's ink. Scars criss-cross their way up =pronouns.possessive= arms. | ||
| categories = Merchants | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
[[ | <!-- END QBE --> | ||
[[File:Six Day Stilt grenadier's tent.png|left|frame|A {{name}} in their tent in the {{favilink|Stiltgrounds}}, along with several vases and glass bottles filled with {{favilink|oil}}.]] | |||
A {{name}} is a type of merchant which sells grenades and {{favilink|oil}}. | |||
They can occasionally be found in the {{favilink|Stiltgrounds}}. Their tents can be distinguished by the {{favilink|sign}} variant which appears outside of them, seemingly displaying several grenades. | |||
==Wares== | |||
{{As of patch inline|2.0.201.58}} | |||
{| class="wikitable" | |||
! Item | |||
! Number | |||
! Chance of stocking | |||
|- | |||
| {{favilink|oilskin}} containing {{dice tooltip|1d32}} drams of {{favilink|oil}} | |||
| 1 | |||
| 100% | |||
|- | |||
| Item from [[Data:Explosives#Explosives 1|Explosives 1]] | |||
| 6-10 | |||
| 100% | |||
|- | |||
| Item from [[Data:Explosives#Explosives 2|Explosives 2]] | |||
| 2-3 | |||
| 100% | |||
|} | |||
<small> Wares information taken from <code>PopulationTables.xml</code> and <code>ObjectBlueprints.xml</code> </small> | |||
==Dialogue== | |||
{{Qud dialogue|title=gunsmith|text=Need something blown up, =player.formalAddressTerm=? | |||
Grenades do no good sitting in a pack. Don't forget to use them. | |||
=player.FormalAddressTerm=, there is little you can't solve with a well-thrown grenade... as long as you don't stand too close. | |||
Defoliant and fungicide are perfectly safe, but you may wish to avoid breathing too deeply all the same. | |||
Can I serve you something explosive, =player.formalAddressTerm=? | |||
You'll be back, =player.formalAddressTerm=, provided you don't blow yourself up. | |||
Greetings, =player.formalAddressTerm=. Be careful with my wares as you peruse them. | |||
How is your throwing arm, =player.formalAddressTerm=? Barring that, do you feel lucky? | |||
It's a dangerous job, =player.formalAddressTerm=, but well worth it. | |||
The vintners say that 'one rose is fair, but five is death'. I can sell you blossoms that mean death no matter the number. | |||
Live and drink, =player.formalAddressTerm=.}} | |||
{{Qud dialogue:choice|{{qud dialogue:choice row|text=Live and drink, munitioner.}}}} | |||
==Gallery== | |||
<gallery> | |||
File:Sign (bombs).png|The sign variant which appears outside of {{name}} tents in the {{favilink|Stiltgrounds}}. | |||
</gallery> | |||
{{Creature Navbox|Merchants' Guild}} |