Heightened Quickness: Difference between revisions

References not needed since the class is already in the navbox
(I guess that snapjaw brute just gets to move and attack at the same time every 6 steps because I waded once.)
(References not needed since the class is already in the navbox)
 
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
__NOTOC__{{As Of Patch|2.0.201.44}}
__NOTOC__
{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
| image = none
| image = {{mutation page image}}
| type = Physical
| type = Physical
| cost = 3
| cost = 3
| id = HeightenedSpeed
| id = HeightenedSpeed
| code = bk
| startingmutation = yes
| gameversion = 2.0.206.63
| desc = You are gifted with tremendous speed.
| desc = You are gifted with tremendous speed.


Line 13: Line 14:
}}'''Heightened Quickness''' is a physical mutation that provides a bonus to the player's overall [[Quickness]] score, increasing the speed at which they perform [[Action cost|actions]].
}}'''Heightened Quickness''' is a physical mutation that provides a bonus to the player's overall [[Quickness]] score, increasing the speed at which they perform [[Action cost|actions]].
== Formulas ==
== Formulas ==
The following formula is used to determine quickness bonus based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=HeightenedSpeed}}
The following formula is used to determine quickness bonus based on mutation level.


{| class="wikitable"
{| class="wikitable"
Line 147: Line 148:
===Advantages===
===Advantages===
* Higher Quickness allows the player to take more actions, meaning they attack more, run faster, and can use more items per turn
* Higher Quickness allows the player to take more actions, meaning they attack more, run faster, and can use more items per turn
* Provides an permanent, "always on" Quickness bonus, unlike [[Adrenal Control]] or other sources of Quickness
* Provides an permanent, "always on" Quickness bonus, unlike {{favilink|Adrenal Control}} or other sources of Quickness
*Reduces the effect of the player desynchronizing from enemies when they take quick actions
* Reduces the effect of the player desynchronizing from enemies when they take quick actions


===Disadvantages===
===Disadvantages===
Line 154: Line 155:
* Moderate cost at character creation
* Moderate cost at character creation


==References==
==Creatures with Heightened Quickness==
<references />
{{Creatures with the mutation|Heightened Quickness}}
 
{{Mutation Navbox}}
{{Mutation Navbox}}