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imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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{{Aliases|names=torch}}<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | {{Aliases|names=torch}}<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text| | | title = {{Qud text|torch}} | ||
| image = torch | | image = torch.png | ||
| weight = 1 | | weight = 1 | ||
| featureweightinfo = yes | |||
| commerce = 1 | | commerce = 1 | ||
| lightradius = 4 | | lightradius = 4 | ||
| id = Torch | | id = Torch | ||
| tilecolors = wR | |||
| renderstr = * | | renderstr = * | ||
| extra = {{Extra info|flametemperature = 550}} | | extra = {{Extra info|flametemperature = 550 | temponhit = 3d20 | temponhitmax = 400}} | ||
| inheritingfrom = LightSource | | inheritingfrom = LightSource | ||
| desc = A length of brinestalk wrapped in oil- | | dynamictable = {{Dynamic object|Items|Torch}} | ||
| desc = A length of brinestalk wrapped in oil-sodden cloth. | |||
| categories = Light Sources | | categories = Light Sources | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The {{name}} is the first light source the player will come across in the game. Unlike many other light sources, torches have unique applications in combat. If something is hit with a torch, be it in a hand or after being thrown, the [[temperature]] is increased by {{dice tooltip|3d20}}, but the total cannot exceed 400. Because there is no combat stats attached to it, | The {{name}} is the first [[light source]] the player will come across in the game. Unlike many other light sources, torches have unique applications in combat. If something is hit with a torch, be it in a hand or after being thrown, the [[temperature]] is increased by {{dice tooltip|3d20}}, but the total cannot exceed 400. This is sufficient to [[Burning|burn]] {{Favilink|web|plural}} with 1-2 attacks. | ||
Because there is no combat stats attached to it, by default it will use the [[Cudgel]] weapon skill and deal {{heart}}{{dice tooltip|1d2}} damage with a maximum of {{PV}}4 [[PV]]. | |||
==Levels of Fuel== | ==Levels of Fuel== | ||
A fresh torch starts with enough light for 5,000 player turns. The torch will have their status appended to their display name according to how many turns are left. | A fresh torch starts with enough light for 5,000 player turns. The torch will have their status appended to their display name according to how many turns are left. | ||
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|{{qud text|nearly extinguished}} | |{{qud text|nearly extinguished}} | ||
|} | |} | ||
[[Category:Wants Animated Sprite]] | |||
[[Category:Wants Alternate Sprites]] |