19,173
edits
imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
Trashmonks (talk | contribs) |
||
(14 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|w|{{(}}bronze{{)}}}} battle axe}} | ||
| image = bronze battle axe.png | | image = bronze battle axe.png | ||
| pv = 4 | | pv = 4 | ||
| maxpv = 5 | | maxpv = 5 | ||
| damage = 1d2 | | damage = 1d2 | ||
| weight = 5 | | weight = 5 | ||
| featureweightinfo = yes | |||
| commerce = 3 | | commerce = 3 | ||
| weaponskill = {{SkillID to name|Axe}} | | weaponskill = {{SkillID to name|Axe}} | ||
Line 14: | Line 13: | ||
| tier = 0 | | tier = 0 | ||
| colorstr = &w | | colorstr = &w | ||
| tilecolors = wy | |||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|twohanded = no | metal = yes}} | | extra = {{Extra info|twohanded = no | metal = yes}} | ||
| inheritingfrom = BaseAxe | | inheritingfrom = BaseAxe | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Battle Axe}} | | dynamictable = {{Dynamic object|Items|Battle Axe}} </br>{{Dynamic object|MeleeWeapons|Battle Axe}} | ||
| desc = | | supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | ||
| desc = Damp leather wraps the wood haft up to a sharpened bit of bell bronze. | |||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 1 | |||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | |||
| categories = Axes | | categories = Axes | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{No Description}} | {{No Description}} | ||
{{Weapon Navbox}} | |||
[[Category:Axes]] | [[Category:Axes]] |