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Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) |
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| ma = 5 | | ma = 5 | ||
| marange = 5 | | marange = 5 | ||
| weight = | | weight = 201 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Meyehind | | id = Meyehind | ||
Line 19: | Line 19: | ||
| corpsechance = 10 | | corpsechance = 10 | ||
| role = Unspecified | | role = Unspecified | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | uniquechara = yes | bodytype = Humanoid}} | ||
| inheritingfrom = BaseHindren | | inheritingfrom = BaseHindren | ||
| quickness = 100 | | quickness = 100 | ||
Line 38: | Line 38: | ||
| demeanor = neutral | | demeanor = neutral | ||
| gender = hindren female | | gender = hindren female | ||
| inventory = {{inventory|LeatherBracer|2|no|100}}{{inventory|Elastyne Skin Suit|1|no|100}}{{inventory|Battle Axe3|1|no|100}}{{inventory|Short Bow|1|no|100}}{{inventory|Steel Arrow|20|no|100}} | | inventory = {{inventory|LeatherBracer|2|no|100|no}}{{inventory|Elastyne Skin Suit|1|no|100|no}}{{inventory|Battle Axe3|1|no|100|no}}{{inventory|Short Bow|1|no|100|no}}{{inventory|Steel Arrow|20|no|100|no}} | ||
| skills = {{SkillID to name|Rifle_SteadyHands}} </br>{{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Cleave}} </br>{{SkillID to name|Acrobatics_Jump}} | | skills = {{SkillID to name|Rifle_SteadyHands}} </br>{{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Cleave}} </br>{{SkillID to name|Acrobatics_Jump}} | ||
| mutations = {{creature mutation|{{MutationID to name|Horns}}|3|16}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|16}} </br>{{creature mutation|{{MutationID to name|ThickFur}}| | | mutations = {{creature mutation|{{MutationID to name|Horns}}|3|16}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|16}} </br>{{creature mutation|{{MutationID to name|ThickFur}}|1|16}} </br>{{creature mutation|{{MutationID to name|HeightenedHearing}}|1|16}} | ||
| desc = This lanky hindren's thin frame seems even thinner, wrapped as it is in elastyne and wilting in an unassuming hunch. Still, =pronouns.possessive= bright emerald eyes take in =pronouns.possessive= surroundings with more insight than anxiety, and =pronouns.possessive= fingers flicker a complex rhythm in the air as =pronouns.subjective= =verb:stand:afterpronoun= idle. =pronouns.Possessive= lightly-furred face moves little, even as =pronouns.subjective= | | desc = This lanky hindren's thin frame seems even thinner, wrapped as it is in elastyne and wilting in an unassuming hunch. Still, =pronouns.possessive= bright emerald eyes take in =pronouns.possessive= surroundings with more insight than anxiety, and =pronouns.possessive= fingers flicker a complex rhythm in the air as =pronouns.subjective= =verb:stand:afterpronoun= idle. =pronouns.Possessive= lightly-furred face moves little, even as =pronouns.subjective= =verb:speak:afterpronoun=. | ||
| categories = Unique Characters | | categories = Unique Characters | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |