Anchor spikes: Difference between revisions
Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2
imported>Trashmonks |
imported>Trashmonks |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{As Of Patch|2.0.201. | {{As Of Patch|2.0.201.48}} | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|Y|{{(}}anchor spikes{{)}}}}}} | | title = {{Qud text|{{Qud shader|Y|{{(}}anchor spikes{{)}}}}}} | ||
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| overrideimages = {{altimage start}}{{altimage | anchor spikes identified.png | type = identified}}{{altimage | anchor spikes unidentified.png | type = unidentified}}{{altimage end}} | | overrideimages = {{altimage start}}{{altimage | anchor spikes identified.png | type = identified}}{{altimage | anchor spikes unidentified.png | type = unidentified}}{{altimage end}} | ||
| weight = 1 | | weight = 1 | ||
| featureweightinfo = yes | |||
| commerce = 120 | | commerce = 120 | ||
| id = AnchorSpikes | | id = AnchorSpikes | ||
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{{Qud shader|rules|{{(}}You cannot be forced to move by physical means. This ability can be toggled on and off.{{)}}}} | {{Qud shader|rules|{{(}}You cannot be forced to move by physical means. This ability can be toggled on and off.{{)}}}} | ||
{{Qud shader|rules|{{(}} | |||
Target body parts: Feet | |||
License points: 2 | |||
Only compatible with True Kin genotypes{{)}}}} | |||
| categories = Cybernetics | | categories = Cybernetics | ||
}} | }} |