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(added rep chart for easier checking) |
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{{stub}} | {{stub}} | ||
[[{{gamename}}]] contains | [[{{gamename}}]] contains {{#cargo_query:table=Factions | ||
{{#cargo_query:table=Factions | |||
|fields=COUNT(*) | |fields=COUNT(*) | ||
|where=IsVisible='1' AND _pageNamespace <> '10' AND _pageNamespace <>'2' | |where=IsVisible='1' AND _pageNamespace <> '10' AND _pageNamespace <>'2' | ||
}} | }} '''factions''' that are persistent across playthroughs, as well as many other procedurally generated factions that are unique to each playthrough, such as [[sultan cult]] factions and [[Village#Procedurally_Generated_Villages|village]] factions. The [[NPCs]] of Qud belong to various factions and have varying starting [[reputation]] with the player character. Based on these reputations and individual creature demeanor, some will attack on sight, while others will remain neutral unless provoked. | ||
'''factions''' that | |||
==Reputation | ==Reputation== | ||
{{main|Reputation}} | |||
* {{#vardefineecho:hostile|{{qud text|&RHostile|notxml}}}}- Actively trying to attack the player. Cannot be spoken to for water rituals or conversations. | * {{#vardefineecho:hostile|{{qud text|&RHostile|notxml}}}}- Actively trying to attack the player. Cannot be spoken to for water rituals or conversations. | ||
* {{#vardefineecho:neutral|{{qud text|&YNeutral|notxml}}}}- Has no major feeling either way. Will become hostile if purposefully struck. | * {{#vardefineecho:neutral|{{qud text|&YNeutral|notxml}}}}- Has no major feeling either way. Will become hostile if purposefully struck. | ||
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| {{#var:friendly}} | | {{#var:friendly}} | ||
| {{#var:friendly}} | | {{#var:friendly}} | ||
|} | |} | ||
== Water Ritual == | |||
{{main|Water Ritual}} | |||
The [[water ritual]] can be initiated with most non-hostile legendary creatures via the dialogue box and is one of the primary ways of manipulating [[reputation]]. Killing a creature you have initiated the water ritual with will cause you character to become an [[oathbreaker]], giving them -100 to -200 reputation with every faction. | |||
===Main Choices=== | |||
{|class="wikitable" | |||
!Option | |||
!Cost | |||
!Result | |||
|- | |||
|{{qud text|I have a secret to share with you.}} | |||
| +50 | |||
| Give any [[secret]] that the faction is interested in finding. | |||
|- | |||
|{{qud text|I have some gossip that may interest you.}} | |||
| +100 | |||
| Give any [[gossip]] that the faction is interested in hearing. | |||
|- | |||
|{{qud text|Share a secret with me, water-sib.}} | |||
| -50 | |||
| The creature shares a secret that their faction is interested in sharing. | |||
|- | |||
|{{qud text|I would ask you to join me, water-sib.}} | |||
| -(12 * (Creature's Level - Player's Level) + 200) or 50, whichever is higher | |||
| Recruits that creature to be your follower. Unlike [[Beguiling]] or [[Proselytize]], the player character can have an infinite number of concurrent followers through this method. | |||
|- | |||
|{{qud text|Live and drink, water-sib. }} | |||
| 0 | |||
| Ends the water ritual. | |||
|} | |||
== List of Factions == | == List of Factions == | ||
{{#cargo_query:table=Factions | {{#cargo_query:table=Factions | ||
|fields=CONCAT('[[:',_pageName,'|',PlainName,']]')=Faction, CONCAT('{{((}}Player reputation color{{!}}',BasePlayerReputation,'{{))}}')=Initial Player Reputation,WaterRitualSkill=Skill Taught,WaterRitualRecipe=Recipe Taught,WaterRitualLiquid=Water Ritual Liquid | |fields=CONCAT('[[:',_pageName,'|',PlainName,']]')=Faction, CONCAT('{{((}}Player reputation color{{!}}',BasePlayerReputation,'{{))}}')=Initial Player Reputation,WaterRitualSkill=Skill Taught,WaterRitualRecipe=Recipe Taught,WaterRitualLiquid=Water Ritual Liquid,SellInterests=Shares Secrets About,BuyInterests=Interested In Learning | ||
|where=IsVisible="1" AND _pageNamespace <> '10' AND _pageNamespace <> '2' | |where=IsVisible="1" AND _pageNamespace <> '10' AND _pageNamespace <> '2' | ||
|hidden fields=Water Ritual Liquid,Recipe Taught | |hidden fields=Water Ritual Liquid,Recipe Taught | ||
|format=dynamic table | |format=dynamic table | ||
|rows per page=20 | |rows per page=20 | ||
|intro=A list of all visible factions (click headers to sort ascending/decending):</br> | |intro=A list of all visible factions that are persistent across playthroughs (click headers to sort ascending/decending):</br> | ||
}} | }} | ||
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