Biodynamic power plant
biodynamic power plant
2 lbs. Weight | |
Complexity
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6 |
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Character
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ç |
ID?
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BiodynamicPowerPlant |
Spawns in
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Extra Info: | |
Infobox data from game version 2.0.203.20
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Cybernetic Info
License point cost
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6 |
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Slots
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Body |
Destroyed when removed
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No |
biodynamic power plant supplies power to items that can access it. Most commonly, this means any item with the jacked item mod. The recharge rate of biodynamic power plant (5000 energy per turn) is not modified by attributes, compute power, or any other factors.[1] Note that on the off-chance a player has both this cybernetic, and the Electrical Generation mutation, the two will not continuously provide charge together. Generally, the mutation will be utilized first, and if the generated charge is depleted, any items currently powered on through Electrical Generation will not be sustained through the power plant (items will deactivate).
References
- ↑
XRL.World.Parts.Cybernetics2BiodynamicPowerPlant