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}} Each extradimensional hunter has a 50% chance to be a [[Cult Hunter|cult hunter]]; this is chosen independently for each hunter, so hunters from different cults can spawn together in a single summoning. | }} Each extradimensional hunter has a 50% chance to be a [[Cult Hunter|cult hunter]]; this is chosen independently for each hunter, so hunters from different cults can spawn together in a single summoning. | ||
Like any other merchant, {{name}} will equip items it is carrying if it lacks an item in that slot. If an {{qud shader|extradimensional|extradimensional}} item which provides a mutation is equipped this way, {{name}} will gain access to that mutation | Like any other merchant, {{name}} will equip items it is carrying if it lacks an item in that slot. If an {{qud shader|extradimensional|extradimensional}} item which provides a mutation is equipped this way, {{name}} will gain access to that mutation boosted by its ego of 14-27. {{XML Reference | ||
| object| 0lam | |||
}}. {{favilink|temporal fugue}} clones created this way will summon [[Extradimensional Hunters|extradimensional hunters]] when damaged as noted above. | |||
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