Acid: Difference between revisions

22 bytes added ,  22:21, 8 April 2022
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{{name}} is a caustic [[liquid]] that causes damage upon contact. A composite liquid with acid will be {{qud text|&Gacidic|notxml}}, and objects covered in it will be {{qud text|&Gcovered in acid|noxtml}}. Because of its properties, only [[inorganic]] containers will be able to hold {{name}} safely without dissolving.
{{qud text|&GAcid|notxml}} is a caustic [[liquid]] that causes damage upon contact. A composite liquid with acid will be {{qud text|&Gacidic|notxml}}, and objects covered in it will be {{qud text|&Gcovered in acid|noxtml}}. Because of its properties, only [[inorganic]] containers will be able to hold {{name}} safely without dissolving.


Physical contact with acid will cause the object to take Total liquid Volume * Acid drams /16 (min 1) to Total liquid Volume * Acid drams (min 2) acid damage every turn. This includes the container the acid is in if the container is organic like a {{favilink|waterskin}}. Liquid containers corroded by acid will have {{qud text|&Ysizzling|notxml}} prepended to their name until the container is completely destroyed. If destroyed within an inventory, the acid will pour over the owner, dealing the same damage. Waterskins have a hidden {{heart}}30HP, so acid can be held for a short period of time, depending on volume, for short liquid transfer. Any items, regardless of material, will be damaged if sufficiently covered in acid.
Physical contact with acid will cause the object to take Total liquid Volume * Acid drams /16 (min 1) to Total liquid Volume * Acid drams (min 2) acid damage every turn. This includes the container the acid is in if the container is organic like a {{favilink|waterskin}}. Liquid containers corroded by acid will have {{qud text|&Ysizzling|notxml}} prepended to their name until the container is completely destroyed. If destroyed within an inventory, the acid will pour over the owner, dealing the same damage. Waterskins have a hidden {{heart}}30HP, so acid can be held for a short period of time, depending on volume, for short liquid transfer. Any items, regardless of material, will be damaged if sufficiently covered in acid.
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When consumed without preparation, the imbiber will take {{heart}}{{dice tooltip|10d10}} acid damage for every dram they consumed.
When consumed without preparation, the imbiber will take {{heart}}{{dice tooltip|10d10}} acid damage for every dram they consumed.


Drinking acid returns the following message:
Drinking {{name}} returns the following message:


{{qud quote|&GIT BURNS!}}
{{qud quote|&GIT BURNS!}}
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