671
edits
(add rapid release finger flexors) |
(use reference terminology) |
||
Line 3: | Line 3: | ||
The standard action cost representing a "one-turn" action is 1,000. All action costs are randomly varied by up to ±10% in order to make the initiative order of the game less deterministic. | The standard action cost representing a "one-turn" action is 1,000. All action costs are randomly varied by up to ±10% in order to make the initiative order of the game less deterministic. | ||
The most common action cost besides 1,000 is 100, "one tenth of a turn". | The most common action cost besides 1,000 is 100, "one tenth of a turn". Directing companions has this action cost, as do various cases of flipping power switches. | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 55: | Line 55: | ||
|[[Telepathy]] | |[[Telepathy]] | ||
| -90% | | -90% | ||
| | |Directing companions | ||
|- | |- | ||
| [[Two-headed]] || -20% to -56% || Mental actions | | [[Two-headed]] || -20% to -56% || Mental actions |
edits