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The standard action cost representing a "one-turn" action is 1,000. All action costs are randomly varied by up to ±10% in order to make the initiative order of the game less deterministic. | The standard action cost representing a "one-turn" action is 1,000. All action costs are randomly varied by up to ±10% in order to make the initiative order of the game less deterministic. | ||
The most common action cost besides 1,000 is 100, "one tenth of a turn". Directing companions has this action cost, as do various cases of flipping power switches. | The most common action cost besides 1,000 is 100, "one tenth of a turn" or "one segment". Directing companions has this action cost, as do various cases of flipping power switches. | ||
{| class="wikitable" | {| class="wikitable" |
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