Action cost: Difference between revisions

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use reference terminology
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The standard action cost representing a "one-turn" action is 1,000. All action costs are randomly varied by up to ±10% in order to make the initiative order of the game less deterministic.
The standard action cost representing a "one-turn" action is 1,000. All action costs are randomly varied by up to ±10% in order to make the initiative order of the game less deterministic.


The most common action cost besides 1,000 is 100, "one tenth of a turn". Commanding companions has this action cost, as do various cases of flipping power switches.
The most common action cost besides 1,000 is 100, "one tenth of a turn". Directing companions has this action cost, as do various cases of flipping power switches.


{| class="wikitable"
{| class="wikitable"
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|[[Telepathy]]
|[[Telepathy]]
| -90%
| -90%
|Commanding companions
|Directing companions
|-
|-
| [[Two-headed]] || -20% to -56% || Mental actions
| [[Two-headed]] || -20% to -56% || Mental actions
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