Adrenal Control: Difference between revisions

No change in size ,  14:16, 13 June 2023
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Adrenal Control will not increase its own level. Additionally, attributes bonuses gained by boosting mutations that grant such bonuses (such as {{favilink|Double-muscled}}) will be temporary and will not count towards satisfying [[skill]] requirements.
Adrenal Control will not increase its own level. Additionally, attributes bonuses gained by boosting mutations that grant such bonuses (such as {{favilink|Double-muscled}}) will be temporary and will not count towards satisfying [[skill]] requirements.


The cooldown of Adrenal Control is special in that it ticks down every one of your actions. Most abilites tick down every 1000 action points, potentially making Adrenal Control finish a lot faster than other mutations with a similar cooldown at high quickness score or during very quick actions like [[Sprint]].
The cooldown of Adrenal Control is special in that it ticks down every one of your actions. Most abilites tick down every 1000 action points, potentially making Adrenal Control finish a lot faster than other mutations with a similar cooldown with high [[quickness]] or [[movespeed]] (such as during [[Sprint]]).
== Formulas ==
== Formulas ==
The following formulas are used to determine bonuses based on mutation level.{{Code Reference|name=AdrenalControl2|namespace=XRL.World.Parts.Mutation|class=AdrenalControl2}}
The following formulas are used to determine bonuses based on mutation level.{{Code Reference|name=AdrenalControl2|namespace=XRL.World.Parts.Mutation|class=AdrenalControl2}}