Amber-tipped staff: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(7 intermediate revisions by the same user not shown)
Line 17: Line 17:
| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = no}}
| inheritingfrom = BaseCudgel
| inheritingfrom = BaseCudgel
| dynamictable = {{Dynamic object|MeleeWeapons|Amber-Tipped Staff}}
| dynamictable = {{Dynamic object|Items|Amber-Tipped Staff}} </br>{{Dynamic object|MeleeWeapons|Amber-Tipped Staff}}
| desc = A gnarled, acacia staff atop which is set a small orb of primordial amber.
| supportedmods = CudgelMods,WeaponMods,CommonMods
| desc = It's a gnarled, acacia staff set with a small orb of primordial amber.


{{Qud shader|rules|{{(}}+1 To-Hit
{{Qud shader|rules|{{(}}+1 To-Hit
Line 24: Line 25:
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
| categories = Cudgels
| categories = Cudgels
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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