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| id = Amber-Tipped Staff | | id = Amber-Tipped Staff | ||
| tier = 0 | | tier = 0 | ||
| tilecolors = | | tilecolors = yW | ||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|twohanded = no}} | | extra = {{Extra info|twohanded = no}} | ||
| inheritingfrom = BaseCudgel | | inheritingfrom = BaseCudgel | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Amber-Tipped Staff}} | | dynamictable = {{Dynamic object|Items|Amber-Tipped Staff}} </br>{{Dynamic object|MeleeWeapons|Amber-Tipped Staff}} | ||
| desc = | | supportedmods = CudgelMods,WeaponMods,CommonMods | ||
| desc = It's a gnarled, acacia staff set with a small orb of primordial amber. | |||
{{Qud shader|rules|{{(}}+1 To-Hit | |||
Strength Bonus Cap: 3 | |||
Weapon Class: Cudgel (dazes on critical hit){{)}}}} | |||
| categories = Cudgels | | categories = Cudgels | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | ==Notes== | ||
The amber-tipped staff is starting equipment for [[True Kin]] [[Priest of All Suns]] caste. It is somewhat comparable to a {{favilink|Carbide hammer}}, but with a slightly lower [[penetration]] cap, slightly less random damage, and +1 to hit. | |||
{{Weapon Navbox}} | {{Weapon Navbox}} | ||
[[Category:Cudgels]] | [[Category:Cudgels]] |