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* Can deal significant friendly-fire damage, due to arcing, to entities that do not have significant [[Resistances|electric resistance]]. | * Can deal significant friendly-fire damage, due to arcing, to entities that do not have significant [[Resistances|electric resistance]]. | ||
** This is especially relevant if used in close range, where the beamsplitter mod is most effective. | ** This is especially relevant if used in close range, where the beamsplitter mod is most effective. | ||
* The fact that it doesn't use the PV mechanics means that it can't exploit low-AV enemies by penetrating repeatedly for a damage multiplier. | |||
{{references|2.0.203.51}} | {{references|2.0.203.51}} | ||
{{Missile Weapon Navbox}} | {{Missile Weapon Navbox}} |
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