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AV, or {{AV}}, is calculated by adding together all of the following values. bar. | '''Armor Value''', '''AV''', or {{AV}}, is calculated by adding together all of the following values. bar. | ||
* The AV value of all of the character's equipped armor and mutations (not counting shields). | * The AV value of all of the character's equipped armor and mutations (not counting shields). | ||
* Additional AV from sources such as the [[Calloused]] skill, the [[Density_(cooking_effect)|density]] effect, or any inherent AV based on creature type. | * Additional AV from sources such as the [[Calloused]] skill, the [[Density_(cooking_effect)|density]] effect, or any inherent AV based on creature type. |