Armorer: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|armorer}}
| title = {{Qud text|armorer}}
| image = armorer.png
| image = armorer.png
| lv = 1
| lv = 18-20
| hp = 16
| hp = 70
| av = 5
| av = 5
| dv = 6
| dv = 8
| ma = 4
| ma = 8
| marange = 7+1d2
| weight = 201
| featureweightinfo = no
| id = Armorer
| id = Armorer
| tier = 3
| colorstr = &amp;y
| colorstr = &amp;y
| tilecolors = yK
| renderstr = h
| renderstr = h
| corpse = {{ID to name|Human Corpse}}
| corpse = Human Corpse
| corpsechance = 90
| corpsechance = 90
| role = Brute
| role = Brute
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| inheritingfrom = BaseMerchant
| inheritingfrom = BaseMerchant
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| strength = 14+1d3+1d1
| strength = 14+1d3+4d1
| agility = 14+1d3+1d1
| agility = 14+1d3+4d1
| toughness = 14+1d3+1d1
| toughness = 14+1d3+4d1
| intelligence = 14+1d3+1d1+1
| intelligence = 14+1d3+4d1
| willpower = 14+1d3+1d1
| willpower = 14+1d3+4d1
| ego = 14+1d3+1d1
| ego = 14+1d3+4d1
| intelligencemult = 1.25
| willpowermult = 1.25
| acid = 0
| acid = 0
| electric = 0
| electric = 0
Line 28: Line 37:
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Leather Boots|1|no|100}}{{inventory|Leather Apron|1|no|100}}{{inventory|Cudgel3|1|no|100}}{{inventory|Basic Toolkit|0-1|no|100}}
| inventory = {{inventory|Leather Boots|1|no|100|no}}{{inventory|Leather Apron|1|no|100|no}}{{inventory|Cudgel3|1|no|100|no}}{{inventory|Basic Toolkit|0-1|no|100|no}}{{inventory|Junk 1|1-3|no|100|yes}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|3|17}}
| desc = Tongs clip between =pronouns.possessive= soot-seared apron and the barrel of =pronouns.possessive= chest. =pronouns.Subjective= =verb:clasp:afterpronoun= a swivel knife and hammer for working leather and metal.
| desc = Tongs clip between =pronouns.possessive= soot-seared apron and the barrel of =pronouns.possessive= chest. =pronouns.Subjective= =verb:clasp:afterpronoun= a swivel knife and hammer for working leather and metal.
| categories = Merchants
| categories = Merchants
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->


==Dialogue==
[[File:Six Day Stilt armorer's tent.png|left|frame|An {{name}} in their tent in the {{favilink|stiltgrounds}}, along with a {{favilink|bronze ingot}} and several pieces of armor.]]
{{qud dialogue|title=armorer
An {{name}} is a type of merchant which sells armor pieces that can be worn in the body equipment slot.
|text=*silent nod*


Careful. It's hot.
The tents of {{name|plural}} found in the {{favilink|stiltgrounds}} can be identified by the {{favilink|sign}} variant which appears outside of them, seemingly displaying a chestplate or similar piece of armor. In larger {{name}} tents, there is a chance for {{favilink|bronze ingot|plural}} and/or pieces of armor to appear on the ground in the tent.


=player.FormalAddressTerm=. Need protection?
==Wares==
{{As of patch inline|2.0.201.58}}
{| class="wikitable"
!Item
!Number
!Chance of stocking
|-
|Tier 1 Armor
|5-6
|100%
|-
|Tier 2 Armor
|3-4
|100%
|-
|Tier 3 Armor
|1
|100%
|-
|{{Favilink|bronze ingot}}
|2-4
|100%
|}
<small> Wares information taken from <code>PopulationTables.xml</code> and <code>ObjectBlueprints.xml</code> </small>


Be quick about it, eh?
== Dialogue ==


Greetings.
{{Qud dialogue|
|text=*silent nod*~
Careful. It's hot.~
(player's FormalAddressTerm). Need protection?~
Be quick about it, eh?~
Greetings.~
Mm?~
I've got my eye on you.~
Leather, ring, and plate, to keep you alive.~
Don't get near the hearth.~
(player's FormalAddressTerm). Live and drink.|linebreaks=yes}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=End
|text=Live and drink, armorsmith.}}}}


Mm?
==Gallery==
<gallery>
File:Sign (armor).png|The sign variant which appears outside of {{name}} tents in the {{favilink|Stiltgrounds}}.
</gallery>


I've got my eye on you.
{{Creature Navbox|Merchants' Guild}}
 
Leather, ring, and plate, to keep you alive.
 
Don't get near the hearth.
 
=player.FormalAddressTerm=. Live and drink.
}}
{{qud dialogue:choice|{{Qud dialogue:choice row|text=Live and drink, armorsmith.}}}}
{{No Description}}
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