Artifact-based cooking effects: Difference between revisions

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{{As Of Patch|2.0.200.86}}
{{As Of Patch|2.0.201.47}}
{{tocright}}
{{tocright}}
{{Cooking effect
{{Cooking effect
|id=artifacts
|id=artifacts
|name=artifact-based
|name=artifact-based
|uniteffects=Can use [[Psychometry]] at level (4-5). If you already have Psychometry, it's enhanced by (5-6) levels.
|uniteffects=Can use [[Psychometry]] at level (1-2). If you already have Psychometry, it's enhanced by (3-4) levels.
|triggers=Whenever you identify an artifact,...
|triggers=Whenever you identify an artifact,...
|triggeredeffects=...you identify all artifacts on the local map.}}
|triggeredeffects=...you identify all artifacts on the local map.}}
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{{Food that grants|Artifact-based}}
{{Food that grants|Artifact-based}}


This category of effects is particularly notable for granting [[Psychometry]], which makes cooking an effective method for the player to identify and learn to build artifacts.
This category of effects is particularly notable for granting {{favilink|Psychometry}}, which makes cooking an effective method for the player to identify and learn to build artifacts.


The village recipe in [[Ezra]] always includes this effect and grants the player [[Psychometry]].
The village recipe in {{favilink|Ezra}} always includes this effect and grants the player Psychometry.


== Basic Effects ==
== Basic Effects ==
{{basic effects}}
{{basic effects}}


Mental mutations granted by cooking effects are also boosted to additional levels by the player's [[Ego]] modifier. This applies to [[Psychometry]] granted by {{lc:{{name}}}}.
Mental mutations granted by cooking effects are also boosted to additional levels by the player's [[Ego]] modifier. This applies to Psychometry granted by {{lc:{{name}}}}.


==Trigger Conditions==
==Trigger Conditions==
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