Artifact examination: Difference between revisions

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Your performance at artifact examination is based on a specialized success roll, using an effective rating consisting of your Intelligence attribute plus any applicable modifiers.
Your performance at artifact examination is based on a specialized success roll, using an effective rating consisting of your Intelligence attribute plus any applicable modifiers.


Typically, artifacts with a complexity higher than 0 will be unknown and until you identify them.
Typically, artifacts with a complexity higher than 0 will be unknown and unusable until you identify them.


Items will also be visually concealed with an alternate sprite until they are identified.{{Code Reference|class=Examiner|name=Examiner}} Items include anything that inherits the base "Item" object, including weapons, equipment, grenades, and other similar "loot" that the player often carries around. Items do not include most furniture and other fixtures, such as the {{favilink|fusion power station}} - these objects retain their normal sprite even if not yet identified.
Items will also be visually concealed with an alternate sprite until they are identified.{{Code Reference|class=Examiner|name=Examiner}} Items include anything that inherits the base "Item" object, including weapons, equipment, grenades, and other similar "loot" that the player often carries around. Items do not include most furniture and other fixtures, such as the {{favilink|fusion power station}} - these objects retain their normal sprite even if not yet identified.
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== References ==
 
{{As of patch inline|2.0.201.49}}
{{references|2.0.201.49}}
<references />


{{Mechanics Navbox}}
{{Mechanics Navbox}}
[[Category:Mechanics]]
[[Category:Mechanics]]