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{{name}} is an effect that causes immobility and inaction for the specified amount of turns unless attacked, in which case the previously asleep creature will wake up [[dazed]]. The player can also choose to wake the asleep creature in the interaction menu if they are in an adjacent square. This is not a hostile action. | {{name}} is an effect that causes immobility and inaction for the specified amount of turns unless attacked, in which case the previously asleep creature will wake up [[dazed]]. The player can also choose to wake the asleep creature in the interaction menu if they are in an adjacent square. This is not a hostile action. | ||
Creatures that are asleep cannot be spoken to, and instead the dialogue "(creature) snores loudly." appears instead. If the sleeping creature has a mind that can be psychically communicated with and is spoken to through | Creatures that are asleep cannot be spoken to, and instead the dialogue "(creature) snores loudly." appears instead. If the sleeping creature has a mind that can be psychically communicated with and is spoken to through {{favilink|Telepathy}} instead, the sleeping creature's dreams will be seen instead in {{qud text|&ccyan}} text, which are generated using Markov Chaining, the same method as white titled [[book]]s. If the creature's primary [[faction]] is [[Birds]], their dreams will also be interspersed with caws.{{Code Reference | class = ConversationScript}} | ||
Whenever a creature awakens from an involuntary sleep effect, they gain the [[wakeful]] status for 3-5 rounds. | Whenever a creature awakens from an involuntary sleep effect, they gain the [[wakeful]] status for 3-5 rounds. | ||
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==Sources of Sleep== | ==Sources of Sleep== | ||
===Involuntary=== | ===Involuntary=== | ||
* | * {{favilink|Narcolepsy}} | ||
* {{favilink|sleep gas}} and its sources, including | * {{favilink|sleep gas}} and its sources, including {{favilink|sleep gas grenade mk I}}, {{favilink|sleep gas grenade mk II|II}}, {{favilink|sleep gas grenade mk III|III}}, {{favilink|Sleep Gas Generation}}, and {{favilink|drowsing urchin|plural}} | ||
* | |||
* [[The Fates have their way]] | * [[The Fates have their way]] | ||
* [[Conk]] | * [[Conk]] |
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