Asphodelyte: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(description)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| ma = 4
| ma = 4
| marange = 4
| marange = 4
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Asphodelyte
| id = Asphodelyte
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| renderstr = φ
| renderstr = φ
| role = Minion
| role = Minion
| extra = {{Extra info|weight = 200 | mutatedplant = yes | hurtbydefoliant = 1}}
| extra = {{Extra info|weight = 201 | mutatedplant = yes | hurtbydefoliant = 1 | bodytype = Flower}}
| inheritingfrom = SapientMutatedFlower
| inheritingfrom = SapientMutatedFlower
| quickness = 100
| quickness = 100
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| demeanor = neutral
| demeanor = neutral
| mutations = {{creature mutation|{{MutationID to name|ElectricalGeneration}}|7|17}} </br>{{creature mutation|{{MutationID to name|Teleportation}}|10|17}}
| mutations = {{creature mutation|{{MutationID to name|ElectricalGeneration}}|7|17}} </br>{{creature mutation|{{MutationID to name|Teleportation}}|10|17}}
| desc = Beautiful, contoured petals wrap into a florid bowl. Its filament crackles in the stale air. A bit of dirt sputters from where its pseudopodal roots sift through the loam.
| desc = A clan of contoured petals upfold to a florid bowl. Sharp current climbs =pronouns.possessive= filament and hops from anther to anther, while the dirt stutters under =pronouns.possessive= digging roots.
| categories = Mutated Plants
| categories = Mutated Plants
| gameversion = 2.0.201.68
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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Asphodelytes begin neutral to the player, but will become hostile if provoked, namely if the player attacks them or a member of one of their factions within view of them. The asphodelytes found accompanying Asphodel will be followers to xem, and thus will attack anything that Asphodel is hostile towards.  
Asphodelytes begin neutral to the player, but will become hostile if provoked, namely if the player attacks them or a member of one of their factions within view of them. The asphodelytes found accompanying Asphodel will be followers to xem, and thus will attack anything that Asphodel is hostile towards.  


Asphodelytes possess no weaponry or equipment of any kind, and will simply attack in melee with their "manipulators", which are equivalent to their fists. They possess [[Electrical Generation]] at mutation level 7 and [[Teleportation]] at level 10, which they will utilize in combat. Notably, asphodelytes have an [[electric resistance]] of 100, making them completely immune to electric damage; this means they cannot accidentally damage eachother when using Electrical Generation.{{XML Ref|object|Asphodelyte}}
Asphodelytes possess no weaponry or equipment of any kind, and will simply attack in melee with their "manipulators", which are equivalent to their fists. They possess {{favilink|Electrical Generation}} at mutation level 7 and {{favilink|Teleportation}} at level 10, which they will utilize in combat. Notably, asphodelytes have an [[electric resistance]] of 100, making them completely immune to electric damage; this means they cannot accidentally damage eachother when using Electrical Generation.{{XML Ref|object|Asphodelyte}}


{{References|2.0.201.88}}
{{References|2.0.201.88}}
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