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Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) |
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| ma = 4 | | ma = 4 | ||
| marange = 4 | | marange = 4 | ||
| weight = | | weight = 201 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Asphodelyte | | id = Asphodelyte | ||
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| renderstr = φ | | renderstr = φ | ||
| role = Minion | | role = Minion | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | mutatedplant = yes | hurtbydefoliant = 1 | bodytype = Flower}} | ||
| inheritingfrom = SapientMutatedFlower | | inheritingfrom = SapientMutatedFlower | ||
| quickness = 100 | | quickness = 100 | ||
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| demeanor = neutral | | demeanor = neutral | ||
| mutations = {{creature mutation|{{MutationID to name|ElectricalGeneration}}|7|17}} </br>{{creature mutation|{{MutationID to name|Teleportation}}|10|17}} | | mutations = {{creature mutation|{{MutationID to name|ElectricalGeneration}}|7|17}} </br>{{creature mutation|{{MutationID to name|Teleportation}}|10|17}} | ||
| desc = | | desc = A clan of contoured petals upfold to a florid bowl. Sharp current climbs =pronouns.possessive= filament and hops from anther to anther, while the dirt stutters under =pronouns.possessive= digging roots. | ||
| categories = Mutated Plants | | categories = Mutated Plants | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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Asphodelytes begin neutral to the player, but will become hostile if provoked, namely if the player attacks them or a member of one of their factions within view of them. The asphodelytes found accompanying Asphodel will be followers to xem, and thus will attack anything that Asphodel is hostile towards. | Asphodelytes begin neutral to the player, but will become hostile if provoked, namely if the player attacks them or a member of one of their factions within view of them. The asphodelytes found accompanying Asphodel will be followers to xem, and thus will attack anything that Asphodel is hostile towards. | ||
Asphodelytes possess no weaponry or equipment of any kind, and will simply attack in melee with their "manipulators", which are equivalent to their fists. They possess | Asphodelytes possess no weaponry or equipment of any kind, and will simply attack in melee with their "manipulators", which are equivalent to their fists. They possess {{favilink|Electrical Generation}} at mutation level 7 and {{favilink|Teleportation}} at level 10, which they will utilize in combat. Notably, asphodelytes have an [[electric resistance]] of 100, making them completely immune to electric damage; this means they cannot accidentally damage eachother when using Electrical Generation.{{XML Ref|object|Asphodelyte}} | ||
{{References|2.0.201.88}} | {{References|2.0.201.88}} |