Attributes: Difference between revisions
→Willpower: Expanded info
imported>Cranky Corvids (→Strength: Clarified relationship to carry capacity) |
imported>Cranky Corvids (→Willpower: Expanded info) |
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|group by = Class}} | |group by = Class}} | ||
Each point of a character's willpower attribute reduces their ability cooldowns by 5% of the ability's base cooldown, up to a maximum reduction of 80% (at 32 willpower) or a minimum cooldown of 5 rounds. Each point of willpower below 16 increases the cooldowns by 5% of their base cooldown. | |||
A character's [[MA]] is modified by an amount equal to their willpower modifier. Additionally, a character's willpower modifier, together with the toughness attribute modifier, determines their rate of health regeneration. The base rate of health regeneration equals 20 + 2 * (Willpower Modifier + Toughness Modifier). Upon taking damage, health regeneration is interrupted for 5 turns. | |||
=== Ego === | === Ego === | ||
Ego affects how much items are [[trading|traded]] for, and are used for the Persuasion skill tree. | Ego affects how much items are [[trading|traded]] for, and are used for the Persuasion skill tree. |