Baetyl: Difference between revisions

15 bytes added ,  17:40, 6 October 2020
Updated by egocarib with game version 2.0.201.45 using QBE v1.0rc2
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.45 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.200.71}}
{{As Of Patch|2.0.201.45}}
{{Character
{{Character
| title = {{Qud text|{{Qud shader|G|baetyl}}}}
| title = {{Qud text|{{Qud shader|G|{{(}}baetyl{{)}}}}}}
| image = baetyl.png
| image = baetyl.png
| hp = 2000
| hp = 2000
| av = 100
| av = 100
| dv = -10
| dv = -10
| ma = 0
| weight = 12000
| weight = 12000
| id = Baetyl
| id = Baetyl
Line 14: Line 13:
| corpse = {{ID to name|Rubble}}
| corpse = {{ID to name|Rubble}}
| corpsechance = 100
| corpsechance = 100
| extra = {{Extra info|solid = yes | isoccluding = yes}}
| extra = {{Extra info|metal = yes | solid = yes | isoccluding = yes}}
| inheritingfrom = InorganicObject
| inheritingfrom = InorganicObject
| faction = {{creature faction|{{FactionID to name|Baetyls}}|100}}
| faction = {{creature faction|{{FactionID to name|Baetyls}}|100}}
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