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| av = 100 | | av = 100 | ||
| dv = -10 | | dv = -10 | ||
| weight = 12000 | | weight = 12000 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
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| xptier = 5 | | xptier = 5 | ||
| faction = {{creature faction|{{FactionID to name|Baetyls}}|100}} | | faction = {{creature faction|{{FactionID to name|Baetyls}}|100}} | ||
| desc = | | desc = A hideous specimen. | ||
{{Qud shader|rules|{{(}}25% chance per turn to repel gases near itself.{{)}}}} | {{Qud shader|rules|{{(}}25% chance per turn to repel gases near itself.{{)}}}} | ||
| categories = Baetyls | | categories = Baetyls | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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==Bethesda Susa Baetyl== | ==Bethesda Susa Baetyl== | ||
{{qud look|title=&Gbaetyl|text= | {{qud look|title=&Gbaetyl|text=A lens of glass has crusted over the smooth stone where the heat of sacred math burned the air then cooled in Q.E.D. Under that dermis and the meteoritic layer, an electric heart grinds on the field of magnets at the earth's core and radiates a shower of sparks. This one purrs, too.}} | ||
A unique baetyl can be encountered within the Temple of the Rock, located at the bottom of Bethesda Susa. It is identical to a normal baetyl, save for having a different description. The player is also able to speak to it; however, it will refuse to speak to the player if they have sufficiently low [[reputation]] with baetyls. | A unique baetyl can be encountered within the Temple of the Rock, located at the bottom of Bethesda Susa. It is identical to a normal baetyl, save for having a different description. The player is also able to speak to it; however, it will refuse to speak to the player if they have sufficiently low [[reputation]] with baetyls. | ||