Beguiling
Revision as of 00:59, 3 November 2019 by imported>Tikiti (Added level progression table)
Beguiling
Category
|
Mental |
---|---|
Cost
|
3 |
ID?Use this ID to wish for the mutation
(example: mutation:Beguiling ) |
Beguiling |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Beguiling
You beguile a nearby creature into serving you loyally.
Mental attack versus a creature with a mind
Cooldown: 50 rounds
Range: 1
Success roll: Ego modifier or mutation level (whichever is higher) X 2 + character level + 1d8 VS. Defender MA + character level + 5
Beguiled creature: +(Level * 5) bonus hit points
Level Progression
Mutation Level | Bonus Hitpoints |
---|---|
1 | 5 |
2 | 10 |
3 | 15 |
4 | 20 |
5 | 25 |
6 | 30 |
7 | 35 |
8 | 40 |
9 | 45 |
10 | 50 |
n | 5*n |