Biodynamic power plant: Difference between revisions

Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2
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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.47}}
{{As Of Patch|2.0.201.48}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|Y|{{(}}biodynamic power plant{{)}}}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}biodynamic power plant{{)}}}}}}
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| overrideimages = {{altimage start}}{{altimage | biodynamic power plant identified.png | type = identified}}{{altimage | biodynamic power plant unidentified.png | type = unidentified}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | biodynamic power plant identified.png | type = identified}}{{altimage | biodynamic power plant unidentified.png | type = unidentified}}{{altimage end}}
| weight = 2
| weight = 2
| featureweightinfo = yes
| commerce = 360
| commerce = 360
| id = BiodynamicPowerPlant
| id = BiodynamicPowerPlant
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{{Qud shader|rules|{{(}}Provides a continuous 5000 units of charge per turn to equipped items that can access onboard power systems, such as items with the Jacked mod.{{)}}}}
{{Qud shader|rules|{{(}}Provides a continuous 5000 units of charge per turn to equipped items that can access onboard power systems, such as items with the Jacked mod.{{)}}}}
{{Qud shader|rules|{{(}}
Target body parts: Body
License points: 6
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
}}
}}
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