Black puma haunch: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| title = {{Qud text|{{Qud shader|K|{{(}}black puma{{)}}}} haunch}}
| title = {{Qud text|{{Qud shader|K|{{(}}black puma{{)}}}} haunch}}
| image = black puma haunch.png
| image = black puma haunch.png
| overrideimages = {{altimage start}}{{altimage | black puma haunch.png | type = random sprite #1}}{{altimage | black puma haunch variation 1.png | type = random sprite #2}}{{altimage | black puma haunch variation 2.png | type = random sprite #3}}{{altimage | black puma haunch variation 3.png | type = random sprite #4}}{{altimage end}}
| weight = 20
| weight = 20
| featureweightinfo = yes
| featureweightinfo = yes
Line 9: Line 8:
| id = Black Puma Haunch
| id = Black Puma Haunch
| tier = 3
| tier = 3
| colorstr = &K
| colorstr = &r
| tilecolors = rw
| tilecolors = rK
| renderstr = %
| renderstr = %
| hunger = Meal
| hunger = Meal
| eatdesc = Smokey and delicious.
| eatdesc = Smokey and tasty.
| ismeat = yes
| ismeat = yes
| inheritingfrom = Corpse
| inheritingfrom = Corpse
| dynamictable = {{Dynamic object|Corpses|Black Puma Haunch}}
| dynamictable = {{Dynamic object|Corpses|Black Puma Haunch}}
| desc = A corpse.
| desc = Pinches of opal black fur stick to the wet leg meat.
| categories = Corpses
| categories = Corpses
| gameversion = 2.0.203.20
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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