Bleeding: Difference between revisions

14 bytes added ,  14:59, 23 November 2021
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== "Holographic" Bleeding ==
== "Holographic" Bleeding ==
{{effect|&rbleeding|(damage amount) damage per turn.|HolographicBleeding|type=111000000000000000001000000
{{effect|&rbleeding|(damage amount) damage per turn.|HolographicBleeding|type=111000000000000000001000000|dontindex=yes
}}
}}
The bleeding effect caused by {{favilink|holographic ivory}} and {{favilink|holographic beth}} is a special variant of bleeding that cannot be healed by bandages or [[Meditation]]. This variant is also '''not''' made worse by [[Hemophilia]], and requires an Intelligence [[save]] to overcome, rather than a Toughness save. (This variant is referred to as "HolographicBleeding" in the game's internal code)
The bleeding effect caused by {{favilink|holographic ivory}} and {{favilink|holographic beth}} is a special variant of bleeding that cannot be healed by bandages or [[Meditation]]. This variant is also '''not''' made worse by [[Hemophilia]], and requires an Intelligence [[save]] to overcome, rather than a Toughness save. (This variant is referred to as "HolographicBleeding" in the game's internal code)