Boomrose arrow: Difference between revisions

156 bytes added ,  15:02, 18 April 2020
Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2
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imported>Trashmonks
(Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.199.5}}
{{Item
{{Item
| title = {{Qud text|&amp;Rboomrose&amp;y arrow}}
| title = {{Qud text|&amp;Rboomrose&amp;y arrow}}
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| damage = 1d2
| damage = 1d2
| weight = 0
| weight = 0
| commerce = 0.20
| commerce = 0.2
| id = Boomrose Arrow
| colorstr = &amp;R
| colorstr = &amp;R
| renderstr = /
| renderstr = /
| id = Boomrose Arrow
| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = no }}
| inheritingfrom = Projectile
| inheritingfrom = Projectile
| dynamictable = {{Dynamic object|Ammo|Boomrose Arrow}} </br>{{Dynamic object|MeleeWeapons|Boomrose Arrow}}
| dynamictable = {{Dynamic object|Ammo|Boomrose Arrow}} </br>{{Dynamic object|MeleeWeapons|Boomrose Arrow}}
| desc = Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away.
| desc = Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away.
| categories = Arrows
}}
}}
[[Category:Arrows]]
<!-- END QBE -->
Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes {{Name}} usage an effective strategy against evasive or well-armored enemies with relatively low health pools.
Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes {{Name}} usage an effective strategy against evasive or well-armored enemies with relatively low health pools.
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