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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|R|{{(}}boomrose{{)}}}} arrow}} | | title = {{Qud text|{{Qud shader|R|{{(}}boomrose{{)}}}} arrow}} | ||
Line 12: | Line 11: | ||
| id = Boomrose Arrow | | id = Boomrose Arrow | ||
| colorstr = &R | | colorstr = &R | ||
| tilecolors = Ry | |||
| renderstr = / | | renderstr = / | ||
| extra = {{Extra info|twohanded = no}} | | extra = {{Extra info|twohanded = no}} | ||
| inheritingfrom = | | inheritingfrom = BaseArrow | ||
| dynamictable = {{Dynamic object|Ammo|Boomrose Arrow}} </br>{{Dynamic object|MeleeWeapons|Boomrose Arrow}} | | dynamictable = {{Dynamic object|Ammo|Boomrose Arrow}} </br>{{Dynamic object|Items|Boomrose Arrow}} </br>{{Dynamic object|MeleeWeapons|Boomrose Arrow}} | ||
| desc = Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away. | | desc = Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away. | ||
| categories = Arrows | | categories = Arrows | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes {{Name}} usage an effective strategy against evasive or well-armored enemies with relatively low health pools. | Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes {{Name}} usage an effective strategy against evasive or well-armored enemies with relatively low health pools. | ||
[[Category:Explosives]] |