Boomrose arrow: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.54 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(9 intermediate revisions by 3 users not shown)
Line 11: Line 11:
| id = Boomrose Arrow
| id = Boomrose Arrow
| colorstr = &R
| colorstr = &R
| tilecolors = Ry
| renderstr = /
| renderstr = /
| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = no}}
| inheritingfrom = BaseArrow
| inheritingfrom = BaseArrow
| dynamictable = {{Dynamic object|Ammo|Boomrose Arrow}} </br>{{Dynamic object|MeleeWeapons|Boomrose Arrow}}
| dynamictable = {{Dynamic object|Ammo|Boomrose Arrow}} </br>{{Dynamic object|Items|Boomrose Arrow}} </br>{{Dynamic object|MeleeWeapons|Boomrose Arrow}}
| desc = Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away.
| desc = Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away.
| categories = Arrows
| categories = Arrows
| gameversion = 2.0.201.54
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes {{Name}} usage an effective strategy against evasive or well-armored enemies with relatively low health pools.
Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes {{Name}} usage an effective strategy against evasive or well-armored enemies with relatively low health pools.
[[Category:Explosives]]
19,173

edits