Boomrose arrow: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = no}}
| inheritingfrom = BaseArrow
| inheritingfrom = BaseArrow
| dynamictable = {{Dynamic object|Ammo|Boomrose Arrow}} </br>{{Dynamic object|MeleeWeapons|Boomrose Arrow}}
| dynamictable = {{Dynamic object|Ammo|Boomrose Arrow}} </br>{{Dynamic object|Items|Boomrose Arrow}} </br>{{Dynamic object|MeleeWeapons|Boomrose Arrow}}
| desc = Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away.
| desc = Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away.
| categories = Arrows
| categories = Arrows
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes {{Name}} usage an effective strategy against evasive or well-armored enemies with relatively low health pools.
Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes {{Name}} usage an effective strategy against evasive or well-armored enemies with relatively low health pools.
[[Category:Explosives]]
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