Bounding boots: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
m (add navbox)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(5 intermediate revisions by 3 users not shown)
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| tier = 4
| tier = 4
| colorstr = &C
| colorstr = &C
| tilecolors = CK
| tilecolors = Cc
| renderstr = ]
| renderstr = ]
| extra = {{Extra info|metal = yes | movespeedbonus = +15}}
| extra = {{Extra info|metal = yes | movespeedbonus = +15}}
Line 29: Line 29:
{{Qud shader|C|{{(}}+15 Move Speed{{)}}}}
{{Qud shader|C|{{(}}+15 Move Speed{{)}}}}
| categories = Footwear
| categories = Footwear
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
The {{name}} are tier 4 footwear that has average AV, but a unique effect that triples the wearer's [[Movement Speed]] by 3 while [[sprinting]], instead of the normal sprinting speed of twice the original movement speed. Equipping the {{name}} causes a timer starting from 100 to count down every turn. When the timer finishes counting down, the wearer will be granted the effect [[Springing]], which is what triggers the increase in sprinting speed.
The {{name}} are tier 4 footwear that has average AV, but a unique effect that multiplies the wearer's [[Movement Speed]] by 3 while [[sprinting]], instead of the normal sprinting speed of twice the original movement speed. Equipping the {{name}} causes a timer starting from 100 to count down every turn. When the timer finishes counting down, the wearer will be granted the effect [[springing]], which is what triggers the increase in sprinting speed.


{{Footwear Navbox}}
{{Footwear Navbox}}
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