Breathbeard: Difference between revisions

8 bytes removed ,  19:35, 19 September 2019
Updated by Teamtoto using QBE v1.0rc1
(adding display chars to cargostore)
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
Line 7: Line 7:
| dv = 10
| dv = 10
| ma = 0
| ma = 0
| id = Breather
| colorstr = &y
| colorstr = &y
| renderstr = r
| renderstr = r
| id = Breather
| role = Artillery
| inheritingfrom = BaseReptile
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| role = Artillery
| isswarmer = no
| inheritingfrom = BaseReptile
| strength = 12+1d3+3d2
| strength = 12+1d3+3d2
| agility = 16+1d3+3d3
| agility = 16+1d3+3d3
Line 27: Line 26:
| faction = {{creature faction|{{FactionID to name|Unshelled Reptiles}}|100}}
| faction = {{creature faction|{{FactionID to name|Unshelled Reptiles}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|{{ID to name|Breather_Bite}}|1}}{{inventory|{{ID to name|Breather_Claw}}|2}}
| inventory = {{inventory|Breather_Bite|1|no|100}}{{inventory|Breather_Claw|2|no|100}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|4|12}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|4|12}}
| desc = Rolling scales tessellate =pronouns.possessive= husky, slouching form, and motes of condensate stipple =pronouns.possessive= swollen chin.
| desc = Rolling scales tessellate =pronouns.possessive= husky, slouching form, and motes of condensate stipple =pronouns.possessive= swollen chin.
| categories = Reptiles
}}
}}
[[Category:Reptiles]]
[[Category:Reptiles]]
{{name}}'''s''' are the base creature that ____beard creatures are based off of. In XML, only the  {{name}} object is used, and its type of breath, color, and name are all decided on in cs script.
{{name}}'''s''' are the base creature that ____beard creatures are based off of. In XML, only the  {{name}} object is used, and its type of breath, color, and name are all decided on in cs script.
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