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[[Category:Reptiles]] | [[Category:Reptiles]] | ||
{{name}}s are the base creature that ____beard creatures are based off of. In XML, only the {{name}} object is used, and its type of breath, color, and name are all decided on in cs script. | |||
==Types of Beards== | |||
{| class="wikitable" | |||
! Name | |||
! Type of Breath | |||
! Corpse | |||
|- | |||
| [[File:Nullbeard.png|24px]] {{qud char|&K|nullbeard}} | |||
| Normality Breath | |||
| [[Corpse|nullbeard corpse]] (butchers into [[Nullbeard gland]]) | |||
|- | |||
| [[File:Tartbeard.png|24px]] {{qud char|&g|tartbeard}} | |||
| Acid Breath | |||
| [[Corpse|tartbeard corpse]] (butchers into [[Tartbeard gland]]) | |||
|- | |||
| [[File:Dreambeard.png|24px]] {{qud char|&w|dreambeard}} | |||
| Sleep Breath | |||
| [[Corpse|dreambeard corpse]] (butchers into [[Dreambeard gland]]) | |||
|- | |||
| [[File:Stillbeard.png|24px]] {{qud char|&c|stillbeard}} | |||
| Stun Breath | |||
| [[Corpse|stillbeard corpse]] (butchers into [[Stillbeard gland]]) | |||
|- | |||
| [[File:Mazebeard.png|24px]] {{qud char|&b|mazebeard}} | |||
| Confusion Breath | |||
| [[Corpse|mazebeard corpse]] (butchers into [[Mazebeard gland]]) | |||
|- | |||
| [[File:Gallbeard.png|24px]] {{qud char|&G|gallbeard}} | |||
| Poison Breath | |||
| [[Corpse|gallbeard corpse]] (butchers into [[Gallbeard gland]]) | |||
|- | |||
| [[File:Flamebeard.png|24px]] {{qud char|&r|flamebeard}} | |||
| Flame Breath | |||
| [[Corpse|flamebeard corpse]] (butchers into [[Flamebeard gland]]) | |||
|- | |||
| [[File:Sleetbeard.png|24px]] {{qud char|&C|sleetbeard}} | |||
| Ice Breath | |||
| [[Corpse|sleetbeard corpse]] (butchers into [[sleetbeard gland]]) | |||
|} | |||
A bug in this game is that all breathbeards are unable to have unique names due to this unique creation method. |