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{{Opinion}} | {{Opinion}} | ||
===Advantages=== | ===Advantages=== | ||
* Allows you to summon allies at a distance to fight for you, letting you avoid direct conflict if needed | * Allows you to summon allies at a distance to fight for you, letting you avoid direct conflict if needed. | ||
**Allows you to prepare for combat against neutral targets by filling a zone with friendly plants | **Allows you to prepare for combat against neutral targets by filling a zone with friendly plants. | ||
* Cooldown rapidly decreases with mutation levels and is decreased further by [[Willpower]] | * Cooldown rapidly decreases with mutation levels and is decreased further by [[Willpower]]. | ||
* Low cost at character generation for a damage dealing mental mutation | * Low cost at character generation for a damage dealing mental mutation. | ||
* {{Favilink|Livid creeper}}s will follow the user between floors as permanent followers | * {{Favilink|Livid creeper}}s will follow the user between floors as permanent followers. | ||
===Disadvantages=== | ===Disadvantages=== | ||
* Relatively short range that cannot be increased | * Relatively short range that cannot be increased. | ||
* Many summoned plants are extremely dangerous to user | * Many summoned plants are extremely dangerous to user. | ||
**{{Favilink|Feral lah}}, {{Favilink|Aloe volta}}, and {{Favilink|Aloe pyra}} are particularly likely to misfire. | **{{Favilink|Feral lah}}, {{Favilink|Aloe volta}}, and {{Favilink|Aloe pyra}} are particularly likely to misfire. | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |
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